
Doctor
Double the amount of health restored by First Aid Kits.
Every trait a hunter can carry: what it costs, when it unlocks, whether you buy it or find it — and the engine attributes it quietly rewrites.

Double the amount of health restored by First Aid Kits.

Faster rate-of-fire when using one-handed or two-handed single-action pistols.
Tied to the Judgement of the Fool 2025 event.

Gain +1 Weapon Capacity.

Faster rate of fire from the hip (First Aim Stage) when using lever-action weapons.

Use Tools one extra time.
Tied to the Scorched Earth 2024 event.

Boost Event Points by 10%. Please Note: If you have a Hunter with this Trait after the end of the Event, the Trait will be removed and the Upgrade Points will be refunded.

Sprint while holding primed Throwables, First Aid Kits, and Consumable Shots.

Get a health and stamina boost when your team picks up a Clue or closes a Rift.

Vault, fall, and climb ladders silently. Also reduces the sound of walking through noise traps.

Reduce the time needed to use First Aid Kits.

Reduce reaction range of animals. Does not affect monsters (like Hellhounds).
Tied to the Harvest of Ghosts 2024, Serpent 2022 event.

Recover unfired round when performing partial reloads.

Prepare some bullets in hand to reload single-shot rifles, and their non-pistol variants, faster.

Using Dark Sight, revive a downed teammate from a distance, though at the cost of a small amount of health. (25m)

Receive an additional item when looting Hunters or opening Tool Boxes.
Tied to the Scorched Earth 2024 event.

Increase throwing range for all Throwables.

Using Dark Sight, interact with nearby Clues, Rifts, banishable Targets, and Bounty Tokens. (25m)

While using Dark Sight, dead Hunters and monsters are visible. Also applies to Beetle View.

Quicker reloading of dual-wielded pistols, and custom clip reloads for semi-auto pistol sets.

Bleeding will not escalate from light to medium or intense.
Tied to the Tide of Corruption 2023 event.

Reduce reload time for Crossbows, Bomb Launchers, and Bomb Lances.

Walk and sprint faster in deep water. Also make less noise while crouched in water.

Killing monsters restores a small amount of health.
Tied to the Scorched Earth 2024 event.

Reduce damage taken from blunt melee attacks by 25%.

Increase the damage of a Hunting Bow and reduce sway at full draw. Can use Arrows in melee attacks.

Remain in iron sights between shots when firing bolt-action, lever-action, and pump-action weapons.
ShotCooldownShotPreparationTime
While using Dark Sight, see nearby bleeding, poisoned, and burning Hunters. Also applies to Beetle View. (150m)
Tied to the Harvest of Ghosts 2024 event.

Your Hunter revives with up to full health.
Tied to the Desolations Wake 2024 event.

Reduce noise when performing melee attacks.

While using Dark Sight, double the regeneration rate for health and all stamina types.

While using Dark Sight, loud sounds such as gunshots and explosions are highlighted. Gunshots from silenced weapons with Subsonic Ammo can't be seen. (200m)

Reduce the damage taken from explosions by 50%. Greatly reduce the duration of being fully blinded by a Flash Bomb.

Interact with a live horse, cow, or animal cage to restore 1 Health Chunk.

Sprint at full speed for a longer duration.
Tied to the Harvest of Ghosts 2024 event.

Sheath a Katana to enable a first strike attack that does extra damage.

Drastically reduce the time needed to recover from poisoning.

While using Dark Sight, remotely manipulate, interact with, and agitate in-world objects and animals. (50m) Also applies to Beetle View.

While alive, reduce all fire damage and stop burn speed and stop time from escalating.
Tied to the Devil 2022 event.

Remain in scope view after firing a shot while using any weapon with a scope.
ShotCooldownShotPreparationTime
Gradually lessen weapon sway when looking through a scope or Aperture sights.
SwayAmplitudePitchMaxSwayAmplitudePitchMinSwayAmplitudeYawMaxSwayAmplitudeYawMin
Looting a Hunter will always reward you money.
Tied to the Tide of Corruption 2023 event.

Receive a small Stamina boost when entering critical health.
Tied to the Scorched Earth 2024 event.

Increase melee effectiveness of Throwing Knives and Throwing Axes.

While using Dark Sight, increases distance of highlighted Bolts, Arrows, Harpoons, Throwing Axes, and Throwing Knives to 75m. Also applies to Beetle View.

Defuse thrown explosives by interacting with them.

Restock all types of Decoys from Ammo Crates.

Start stamina recovery sooner.

Significantly reduce fall damage.

Receive three shot effects when picking up a Bounty Token: Antidote, Stamina, and Regeneration.

Place and disarm traps quietly.

While using Dark Sight, nearby traps and active Beetles are highlighted. Also applies to Beetle View. (25m)
Tied to the Scorched Earth 2024 event.

Reduce noise when selecting equipment.

Demented Pact: Acquire a random Trait and some Hunt Dollars when your Hunter or teammate picks up a Clue.

While using Dark Sight, decreases Dark Sight noise and increases sounds of enemy Hunters in the direction you're facing.

All melee attacks do double damage.

While using Dark Sight, retrievable ammo in front of you returns automatically to your inventory. (100m)
Tied to the Murder Circus Encore 2025 event.

Infernal Pact: Greatly increase health regeneration while standing in flames. Your Hunter can't catch on fire.

Reduces melee Stamina cost and flinching when taking damage.
Tied to the Murder Circus Encore 2025 event.

Unlock Conditional Trait Effects on the Beastface, Kiteskin, Vigilant, Pain Sense, and Frontiersman Traits. Conditional Effects activate when their base Trait is equipped.

While using Dark Sight, temporarily lower your Max HP by 15 to heal your teammate 75 HP and remove their negative status effects. (25m)
Tied to the Murder Circus Encore 2025 event.

Receive Dark Sight Boost when looting downed Hunters.
Tied to the Murder Circus Encore 2025 event.

Reduce sway for weapons and increase zoom level in iron sights for rifles and pistols with stocks. Excludes shotguns and sawed-off variants.
Tied to the Murder Circus Encore 2025 event.
FOVAngularSpeedADS_MultiplierFOVDefaultADS_MultiplierFOVWideADS_MultiplierSpreadADSDual_MultiplierSpreadShoulderDual_MultiplierSpreadShoulderRapidFire_Multiplier · inferred from attribute names
You will not lose your Hunter if you fail to extract, but equipment and missing Health Chunks will be lost.

Grounded Pact: Looting a Hunter while at least one Health Chunk is empty or missing triggers a Restoration for your Hunter.

Grounded Pact: Looting a Hunter while at least one Health Chunk is empty or missing triggers a Restoration for your Hunter.

Grounded Pact: Looting a Hunter while at least one Health Chunk is empty or missing triggers a Restoration for your Hunter.

Infernal Pact: In exchange for 1 Pledge Mark, restore a missing Health Chunk.
Tied to the Devil 2022 event.

Infernal Pact: If you have 4 Pledge Marks, you can't catch on fire (even when downed). Your Health Chunks burn at a slower rate while standing in flames.
Tied to the Devil 2022 event.

Gain +3 Weapon Capacity.

Ringmaster Troupe: (25m)

Lunar Pact: If you have 4 Pledge Marks, regenerate health continuously until fully healed.
Tied to the Devil 2022 event.

Primal Pact: While using Dark Sight, sense when enemy Hunters are nearby. (75m)
Drowned Pact: Greatly increase health and stamina regeneration while in water, and marginally increase them while exposed to heavy rain.

Lawful Pact:Looting a Hunter will restore one Health Chunk.

Killing an enemy Hunter while at least one Health Chunk is empty triggers a Restoration for your Hunter.

Your Hunter won't lose a Health Chunk when downed.

While using Dark Sight, interact with a Trait Spur within range to trigger a Restoration effect for your team. (25m) Also applies to Beetle View.

Monsters can’t see and won't attack you, but they can still hear you.

Ringmaster Troupe: While using Dark Sight, damage any monster or Target once. (25m)

Using Dark Sight, channel a monster within range to jump to its location and kill it instantly. Excludes Targets, Water Devils, Bileweavers, Meatheads, Brutes, and Ursa Mortis. (50m)

Allows you to loot a Scarce Trait off an enemy Hunter's body, leaving Siphon in its place.

color="#ffffff">SOLO: Revive your Hunter once when downed. Reviving triggers a Restoration.

Remain in scope view after firing a shot while using any weapon with a short scope (Deadeye variants).

Remain in iron sights between shots using pump-action shotguns.

Remain in iron sights after firing a shot while using lever action rifles.

Remain in iron sights after firing a shot while using bolt-action rifles.

Remain in scope view after firing a shot while using any weapon with a medium scope (Marksman variants).

Remain in scope view after firing a shot while using any weapon with a long scope (Sniper variants).

Gradually lessen weapon sway when looking through the scope of a pistol or stockless weapon.

Enhances the melee attack of the Hunting Bow and its Arrows.

See an outline around bleeding enemies within 15 meters.

Throw melee weapons found in the world.

*Can vault while jumping

You will not lose your Hunter if you fail to extract, but equipment and missing Health Chunks will be lost.

You will not lose your Hunter if you fail to extract, but equipment and missing Health Chunks will be lost.

Killing an enemy Hunter while at least one Health Chunk is empty triggers a Restoration for your Hunter.

Killing an enemy Hunter while at least one Health Chunk is empty triggers a Restoration for your Hunter.

Your Hunter won't lose a Health Chunk when downed.

Your Hunter won't lose a Health Chunk when downed.

While using Dark Sight, interact with a Trait Spur within range to trigger a Restoration effect for your team. (25m)

While using Dark Sight, interact with a Trait Spur within range to trigger a Restoration effect for your team. (25m)

Monsters can’t see and won't attack you, but they can still hear you.

Monsters can’t see and won't attack you, but they can still hear you.

(50m) This Trait will burn away when your Hunter is downed.

(50m) This Trait will burn away when your Hunter is downed.