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Hunt AlmanacShowdown 1896 · Field reference
Patch log·2023-03-29

Update 1.12

Update 1.12 Live Now! · Hunt: Showdown 1896 update for 29 March 2023

45buffs
200nerfs
93weapons touched
4new weapons
All patches
Auto-5
  • buffDamage185→ 194
  • changedEffective Range12→ 13
  • nerfRate of Fire100→ 24
  • nerfReload Time10 s→ 10.7 s
Berthier 1892
  • nerfRate of Fire36→ 27
  • buffReload Time3 s→ 2.7 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Berthier 1892 Deadeye
  • nerfRate of Fire36→ 27
  • buffReload Time3 s→ 2.7 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Berthier 1892 Riposte
  • nerfRate of Fire36→ 27
  • buffReload Time3 s→ 2.7 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Bomb Lance
  • addedLight Stamina Consumption→ 11
  • nerfReload Time4 s→ 6.9 s
  • changedSighted Range25→ 10
Bornheim No. 3
  • changedEffective Range64→ 62
  • nerfRate of Fire210→ 65
  • nerfReload Time3 s→ 7.4 s
Bornheim No. 3 Extended
  • changedEffective Range64→ 62
  • nerfRate of Fire210→ 44
  • nerfReload Time8 s→ 9.6 s
Bornheim No. 3 Match
  • changedEffective Range68→ 67
  • nerfRate of Fire210→ 65
  • nerfReload Time3 s→ 7.6 s
Cavalry Saber
  • addedLight Stamina Consumption→ 10
Centennial
  • nerfRate of Fire39→ 23
  • nerfReload Time11 s→ 15.5 s
Centennial Sniper
  • nerfRate of Fire39→ 23
  • nerfReload Time11 s→ 15.4 s
Centennial Trauma
  • nerfRate of Fire39→ 23
  • nerfReload Time11 s→ 15.5 s
Combat Axe
  • addedLight Stamina Consumption→ 17
Conversion
  • changedEffective Range84→ 85
  • nerfRate of Fire44→ 21
  • nerfReload Time11 s→ 11.2 s
Conversion Chain Pistol
  • changedEffective Range84→ 85
  • nerfRate of Fire44→ 24
  • nerfReload Time28 s→ 28.7 s
Crossbow
  • nerfDamage260→ 247
  • buffReload Time6 s→ 5.3 s
  • changedSighted Range47→ 12
Dolch 96
  • nerfRate of Fire164→ 64
Dolch 96 Precision
  • nerfRate of Fire164→ 64
Frontier 73C
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 28
  • nerfReload Time10 s→ 10.1 s
Frontier 73C Marksman
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 28
  • nerfReload Time10 s→ 10.1 s
Frontier 73C Silencer
  • changedEffective Range135→ 136
  • nerfRate of Fire50→ 28
  • nerfReload Time10 s→ 10.1 s
Hand Crossbow
  • buffReload Time5 s→ 4.3 s
  • changedSighted Range45→ 12
Hunting Bow
  • buffRate of Fire50→ 51
  • buffReload Time1 s→ 0.6 s
  • changedSighted Range23→ 20
Infantry 73L Bayonet
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 34
  • buffReload Time18 s→ 17.9 s
Krag
  • changedEffective Range290→ 291
  • nerfRate of Fire43→ 23
  • nerfReload Time11 s→ 11.1 s
  • buffReserve · FMJ4→ 6
  • buffReserve · Incendiary4→ 6
LeMat
  • changedEffective Range79→ 80
  • nerfRate of Fire42→ 25
  • nerfReload Time15 s→ 15.8 s
LeMat Carbine
  • changedEffective Range140→ 141
  • nerfRate of Fire49→ 21
  • buffReload Time19 s→ 18.7 s
  • buffRecoil Left1→ 0.5
  • buffRecoil Right2→ 0.5
  • buffRecoil Vertical3.5→ 2.5
  • buffCycle Time1.2 s→ 1.15 s
Lebel 1886
  • changedEffective Range310→ 311
  • nerfRate of Fire34→ 20
  • nerfReload Time18 s→ 18.7 s
Lebel 1886 Aperture
  • changedEffective Range310→ 311
  • nerfRate of Fire34→ 20
  • nerfReload Time18 s→ 18.7 s
Lebel 1886 Marksman
  • changedEffective Range310→ 311
  • nerfRate of Fire34→ 20
  • nerfReload Time18 s→ 18.7 s
Lebel 1886 Talon
  • changedEffective Range310→ 311
  • nerfRate of Fire34→ 20
  • nerfReload Time18 s→ 18.7 s
Machete
  • addedLight Stamina Consumption→ 10
Martini-Henry
  • buffReload Time3 s→ 2.7 s
Martini-Henry Deadeye
  • buffReload Time3 s→ 2.7 s
Martini-Henry Ironside
  • nerfRate of Fire33→ 17
  • nerfReload Time11 s→ 14.7 s
Martini-Henry Marksman
  • buffReload Time3 s→ 2.7 s
Martini-Henry Riposte
  • buffReload Time3 s→ 2.7 s
Mosin Obrez
  • nerfRate of Fire34→ 26
  • buffReload Time4 s→ 3.7 s
  • addedDamage→ 103
  • nerfRecoilHorizontalADS_Multiplier0→ 1
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 0.5
  • nerfRecoilVerticalADS_Multiplier0→ 1
Mosin Obrez Extended
  • nerfRate of Fire34→ 29
  • buffReload Time11 s→ 8 s
  • addedDamage→ 103
  • nerfRecoilHorizontalADS_Multiplier0→ 1
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 0.5
  • nerfRecoilVerticalADS_Multiplier0→ 1
Mosin Obrez Mace
  • nerfRate of Fire34→ 26
  • buffReload Time4 s→ 3.7 s
  • addedDamage→ 103
  • nerfRecoilHorizontalADS_Multiplier0→ 1
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 0.5
  • nerfRecoilVerticalADS_Multiplier0→ 1
Mosin-Nagant
  • changedEffective Range319→ 320
  • nerfRate of Fire34→ 26
  • buffReload Time4 s→ 3.7 s
  • addedDamage→ 105
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Mosin-Nagant Avtomat
  • changedEffective Range319→ 320
  • nerfRate of Fire400→ 75
  • nerfReload Time11 s→ 11.4 s
  • addedBurst Size→ 3
  • addedDamage→ 105
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 1.5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Mosin-Nagant Bayonet
  • changedEffective Range319→ 320
  • nerfRate of Fire34→ 26
  • buffReload Time4 s→ 3.7 s
  • addedDamage→ 105
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Mosin-Nagant Sniper
  • changedEffective Range319→ 320
  • nerfRate of Fire34→ 24
  • nerfReload Time5 s→ 5.3 s
  • addedDamage→ 105
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 0.25
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Nagant M1895
  • changedEffective Range73→ 74
  • nerfRate of Fire40→ 21
  • nerfReload Time12 s→ 12.5 s
Nagant M1895 Deadeye
  • changedEffective Range73→ 74
  • nerfRate of Fire63→ 21
  • nerfReload Time13 s→ 13.4 s
Nagant M1895 Precision
  • changedEffective Range73→ 74
  • nerfRate of Fire63→ 21
  • nerfReload Time13 s→ 13.4 s
  • buffCycle Time1.1 s→ 1 s
Nagant M1895 Silencer
  • changedEffective Range56→ 57
  • nerfRate of Fire40→ 21
  • nerfReload Time12 s→ 12.5 s
New Army
  • changedEffective Range79→ 80
  • nerfRate of Fire107→ 30
  • buffReload Time10 s→ 9.5 s
Nitro Express
  • changedEffective Range250→ 252
  • nerfRate of Fire60→ 20
  • nerfReload Time4 s→ 4.8 s
Officer
  • changedEffective Range73→ 74
  • nerfRate of Fire120→ 28
  • nerfReload Time12 s→ 12.8 s
Officer Brawler
  • changedEffective Range73→ 74
  • nerfRate of Fire120→ 28
  • nerfReload Time12 s→ 12.8 s
Officer Carbine
  • changedEffective Range125→ 126
  • nerfRate of Fire120→ 28
  • nerfReload Time12 s→ 13.4 s
Officer Carbine Deadeye
  • changedEffective Range125→ 126
  • nerfRate of Fire120→ 28
  • nerfReload Time12 s→ 13.4 s
Pax
  • changedEffective Range86→ 87
  • nerfRate of Fire46→ 22
  • nerfReload Time11 s→ 11.2 s
Pax Claw
  • changedEffective Range86→ 87
  • nerfRate of Fire46→ 22
  • nerfReload Time11 s→ 11.2 s
Ranger 73
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 30
  • nerfReload Time16 s→ 16.4 s
Ranger 73 Aperture
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 30
  • nerfReload Time16 s→ 16.4 s
Ranger 73 Swift
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 41
  • nerfReload Time8 s→ 8.4 s
Ranger 73 Talon
  • changedEffective Range150→ 151
  • nerfRate of Fire50→ 30
  • nerfReload Time16 s→ 16.4 s
Rival 78
  • buffDamage175→ 190
  • changedEffective Range12→ 13
  • buffMuzzle Velocity400 m/s→ 425 m/s
  • nerfRate of Fire90→ 24
  • nerfReload Time4 s→ 4.7 s
Rival 78 Shorty
  • buffDamage85→ 105
  • changedEffective Range8→ 10
  • nerfRate of Fire90→ 24
  • nerfReload Time4 s→ 4.7 s
Romero 77
  • buffDamage200→ 218
  • changedEffective Range15→ 14
  • buffRate of Fire14→ 15
  • nerfReload Time3 s→ 3.4 s
Romero 77 Alamo
  • buffDamage200→ 218
  • changedEffective Range15→ 14
  • nerfRate of Fire22→ 12
  • nerfReload Time13 s→ 18.2 s
Romero 77 Hatchet
  • buffDamage140→ 145
  • changedEffective Range10→ 11
  • buffRate of Fire14→ 15
  • nerfReload Time3 s→ 3.5 s
Romero 77 Shorty
  • buffDamage140→ 145
  • changedEffective Range10→ 11
  • buffRate of Fire14→ 15
  • nerfReload Time3 s→ 3.5 s
Romero 77 Talon
  • buffDamage200→ 218
  • changedEffective Range15→ 14
  • nerfMuzzle Velocity450 m/s→ 425 m/s
  • buffRate of Fire14→ 15
  • nerfReload Time3 s→ 3.4 s
Scottfield
  • nerfRate of Fire41→ 24
Scottfield Brawler
  • nerfRate of Fire41→ 24
Scottfield Precision
  • nerfRate of Fire52→ 24
Scottfield Spitfire
  • nerfRate of Fire77→ 30
Scottfield Swift
  • nerfRate of Fire41→ 30
  • nerfReload Time4 s→ 4.3 s
Slate
  • buffDamage180→ 203
  • changedEffective Range12→ 13
  • nerfRate of Fire58→ 23
  • nerfReload Time9 s→ 9.6 s
Sparks Pistol
  • nerfReload Time4 s→ 5 s
Specter 1882
  • buffDamage185→ 210
  • changedEffective Range12→ 14
  • nerfRate of Fire40→ 20
  • nerfReload Time14 s→ 14.8 s
Specter 1882 Bayonet
  • buffDamage175→ 190
  • changedEffective Range12→ 14
  • nerfRate of Fire40→ 20
  • nerfReload Time14 s→ 14.8 s
Specter 1882 Shorty
  • buffDamage85→ 113
  • changedEffective Range8→ 10
  • nerfRate of Fire40→ 18
  • nerfReload Time11 s→ 11.1 s
Springfield 1866
  • nerfReload Time2 s→ 3 s
Springfield 1866 Bullseye
  • changedEffective Range203→ 204
  • nerfReload Time2 s→ 3 s
Springfield 1866 Marksman
  • nerfReload Time2 s→ 3 s
Springfield 1866 Shorty
  • changedEffective Range203→ 204
  • nerfReload Time2 s→ 3 s
Springfield 1866 Striker
  • changedEffective Range203→ 204
  • nerfReload Time2 s→ 3 s
Terminus
  • buffDamage185→ 190
  • changedEffective Range12→ 14
  • nerfRate of Fire38→ 20
  • nerfReload Time12 s→ 12.2 s
Terminus Shorty
  • buffDamage75→ 105
  • changedEffective Range8→ 10
  • nerfRate of Fire38→ 19
  • nerfReload Time10 s→ 10.6 s
Uppercut
  • nerfRate of Fire40→ 18
  • nerfReload Time15 s→ 16 s
Vandal 73C
  • changedEffective Range140→ 141
  • nerfRate of Fire50→ 28
  • nerfReload Time8 s→ 9.4 s
Vandal 73C Bullseye
  • changedEffective Range140→ 141
  • nerfRate of Fire50→ 28
  • nerfReload Time8 s→ 9.4 s
Vandal 73C Striker
  • changedEffective Range140→ 141
  • nerfRate of Fire50→ 28
  • nerfReload Time8 s→ 9.4 s
Vetterli 71
  • changedEffective Range203→ 204
  • nerfRate of Fire42→ 24
  • nerfReload Time12 s→ 12.1 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Vetterli 71 Bayonet
  • changedEffective Range203→ 204
  • nerfRate of Fire42→ 24
  • nerfReload Time12 s→ 12.1 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Vetterli 71 Deadeye
  • changedEffective Range203→ 204
  • nerfRate of Fire42→ 24
  • nerfReload Time12 s→ 12.1 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 0.75
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Vetterli 71 Marksman
  • changedEffective Range203→ 204
  • nerfRate of Fire42→ 24
  • nerfReload Time12 s→ 12.1 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 0.75
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
Vetterli 71 Silencer
  • changedEffective Range150→ 151
  • nerfRate of Fire42→ 24
  • nerfReload Time12 s→ 12.1 s
  • addedDamage→ 100
  • nerfRecoilHorizontalADS_Multiplier0→ 0.5
  • nerfRecoilRecoveryOffsetADS_Multiplier0→ 1
  • nerfRecoilSpeedADS_Multiplier0→ 5
  • nerfRecoilVerticalADS_Multiplier0→ 0.5
  • changedDamage Falloff · Basic20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 35%, 200m 25%, 350m 20%→ 20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 38%, 200m 25%, 350m 20%
  • changedDamage Falloff · Full metal jacket30m 100%, 40m 90%, 60m 67.5%, 80m 47.5%, 110m 37.5%, 220m 25%, 350m 20%→ 30m 100%, 40m 90%, 60m 67.5%, 80m 47.5%, 110m 38%, 220m 25%, 350m 20%
  • changedDamage Falloff · High Velocity20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 35%, 200m 25%, 350m 20%→ 20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 38%, 200m 25%, 350m 20%
  • changedDamage Falloff · Incendiary20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 35%, 200m 25%, 350m 20%→ 20m 100%, 25m 95%, 50m 67.5%, 70m 47.5%, 100m 38%, 200m 25%, 350m 20%
Flash Bomb Kit
  • addedDamage (Throwables)→ 1
  • removedEffective Range20
  • addedThrow Range→ 22 m
Hive Bomb Kit
  • removedEffective Range20
  • addedThrow Range→ 22 m
Decoy Fuses Kit
  • addedDamage→ 5
  • removedDuration6 s
  • removedEffective Range20
  • addedFuse Timer→ 6 s
  • addedThrow Range→ 22 m
Choke Bombs Kit
  • addedDamage (Throwables)→ 1
  • removedEffective Range20
  • nerfRadius5 m→ 3.5 m
  • addedThrow Range→ 22 m
Stalker Beetle Kit
  • removedDamage5
  • addedDamage (Throwables)→ 25
  • removedEffective Range15
  • addedThrow Range→ 15 m
Big Dynamite Bundle Kit
  • removedDamage3000
  • addedDamage (Throwables)→ 3000
  • removedEffective Range10
  • addedFuse Timer→ 4 s
  • buffRadius10 m→ 11 m
  • addedThrow Range→ 15 m
Dynamite Bundle Kit
  • removedDamage1500
  • addedDamage (Throwables)→ 1500
  • removedEffective Range15
  • addedFuse Timer→ 4 s
  • buffRadius9 m→ 10 m
  • addedThrow Range→ 22 m
Frag Bomb Kit
  • removedDamage150
  • addedDamage (Throwables)→ 250
  • removedEffective Range20
  • addedFuse Timer→ 4 s
  • buffRadius10 m→ 11 m
  • addedThrow Range→ 22 m
Spyglass Kit
  • addedSway→ 69°
Poison Bomb Kit
  • changedDamage per Second13→ 6
  • removedEffective Range20
  • addedThrow Range→ 22 m
Alert Trip Mines Kit
  • addedDamage (Throwables)→ 10
Concertina Trip Mines Kit
  • removedDamage32
  • addedDamage (Throwables)→ 32
Dynamite Stick Kit
  • removedDamage750
  • addedDamage (Throwables)→ 750
  • removedEffective Range20
  • addedFuse Timer→ 4 s
  • addedThrow Range→ 22 m
Sticky Bomb Kit
  • removedDamage1000
  • addedDamage (Throwables)→ 800
  • removedEffective Range15
  • addedFuse Timer→ 8 s
  • addedThrow Range→ 22 m
Fire Bomb Kit
  • addedDamage (Throwables)→ 11
  • removedEffective Range20
  • buffRadius2 m→ 3 m
  • addedThrow Range→ 22 m
Chaos Bomb Kit
  • addedDamage→ 13
  • removedEffective Range15
  • addedFuse Timer→ 8 s
  • addedThrow Range→ 22 m
Concertina Bomb Kit
  • removedDamage200
  • addedDamage (Throwables)→ 158
  • removedEffective Range10
  • buffRadius2 m→ 7 m
  • addedThrow Range→ 15 m
Knife Kit
  • removedHandling57
  • addedHeavy Stamina Consumption→ 25
  • addedLight Stamina Consumption→ 20
Quad Derringer Kit
  • removedHandling59
  • nerfRate of Fire130→ 40
  • addedRecoil→ 4°
  • nerfReload Time3 s→ 3.6 s
  • addedSpread→ 40°
  • addedSway→ 113°
Fusees Kit
  • addedDamage→ 11
  • removedEffective Range20
  • addedThrow Range→ 22 m
Decoys Kit
  • addedDamage→ 20
  • removedEffective Range20
  • addedThrow Range→ 22 m
Throwing Knives Kit
  • removedEffective Range20
  • removedHandling66
  • addedHeavy Stamina Consumption→ 25
  • addedLight Stamina Consumption→ 10
  • nerfMuzzle Velocity35 m/s→ 30 m/s
  • buffRate of Fire30→ 48
  • addedSighted Range→ 7.5
  • addedSpread→ 15°
  • addedThrow Range→ 115 m
  • addedThrow Stamina Consumption→ 15
Flare Pistol Kit
  • addedDamage→ 26
  • removedHandling53
  • nerfRate of Fire25→ 12
  • addedRecoil→ 5°
  • buffReload Time5 s→ 4.4 s
  • changedSighted Range30→ 18
  • addedSpread→ 52.8°
  • addedSway→ 113°
Dusters Kit
  • removedHandling71
  • addedHeavy Stamina Consumption→ 10
  • addedLight Stamina Consumption→ 5
Heavy Knife Kit
  • removedHandling45
  • addedHeavy Stamina Consumption→ 25
  • addedLight Stamina Consumption→ 15
Knuckle Knife Kit
  • removedHandling62
  • addedHeavy Stamina Consumption→ 18
  • addedLight Stamina Consumption→ 7
Poison Trip Mines Kit
  • changedDamage per Second10→ 5
Throwing Axes Kit
  • removedEffective Range20
  • removedHandling45
  • addedHeavy Stamina Consumption→ 55
  • addedLight Stamina Consumption→ 40
  • buffMelee74→ 75
  • nerfMuzzle Velocity35 m/s→ 30 m/s
  • buffRate of Fire20→ 35
  • addedSighted Range→ 6
  • addedSpread→ 15°
  • addedThrow Range→ 85 m
  • addedThrow Stamina Consumption→ 20
Blank Fire Decoys Kit
  • addedDamage→ 20
  • removedEffective Range20
  • addedThrow Range→ 22 m
Liquid Fire Bomb Kit
  • addedDamage (Throwables)→ 11
  • removedEffective Range20
  • buffRadius2 m→ 3 m
  • addedThrow Range→ 22 m
Waxed Dynamite Stick Kit
  • removedDamage750
  • addedDamage (Throwables)→ 750
  • removedEffective Range20
  • addedFuse Timer→ 4 s
  • addedThrow Range→ 22 m
Hellfire Bomb Kit
  • addedDamage (Throwables)→ 26
  • removedEffective Range20
  • addedThrow Range→ 22 m