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Hunt AlmanacShowdown 1896 · Field reference
Patch log·2025-06-18

Update 2.4

Hunt: Showdown 1896 update for 18 June 2025

649buffs
119nerfs
135weapons touched
0new weapons
All patches
1865 Carbine
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · FMJ40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
1865 Carbine Aperture
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · FMJ40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
1865 Carbine Silencer
  • buffDamage130→ 137
  • buffDamage100→ 106
  • buffDamage Falloff · Basic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · FMJ30m 100%, 70m 50%→ 40m 100%, 70m 49%, 80m 46%
  • buffDamage Falloff · Subsonic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
Auto-4 Shorty
  • buffReserve · Penny Shot0→ 7
  • buffReserve · Slug0→ 3
Auto-5
  • buffReserve · Penny Shot0→ 9
  • buffReserve · Slug0→ 4
Berthier 1892
  • buffReserve · Spitzer0→ 6
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Spitzer→ 6
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Berthier 1892 Deadeye
  • buffReserve · Spitzer0→ 6
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Spitzer→ 6
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Berthier 1892 Marksman
  • buffReserve · Spitzer0→ 6
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Spitzer→ 6
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Berthier 1892 Riposte
  • buffReserve · Spitzer0→ 6
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Spitzer→ 6
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Bomb Lance
  • addedReserve · Waxed Frag Charge→ 4
Bomb Launcher
  • addedReserve · Waxed Frag Charge→ 4
Bornheim No. 3
  • buffReserve · High Velocity0→ 10
  • buffReserve · Subsonic15→ 18
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · High Velocity→ 10
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 18
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Bornheim No. 3 Extended
  • buffReserve · High Velocity0→ 10
  • buffReserve · Subsonic15→ 18
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · High Velocity→ 10
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 18
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Bornheim No. 3 Match
  • nerfReserve · High Velocity20→ 15
  • buffReserve · Subsonic15→ 18
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Bornheim No. 3 Silencer
  • buffDamage66→ 70
  • nerfReserve · High Velocity15→ 10
  • buffDamage · High Velocity48→ 51
  • buffDamage51→ 54
  • buffReserve · Subsonic15→ 18
  • buffDamage Falloff · Basic10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • addedReserve · High Velocity→ 10
  • buffDamage Falloff · High Velocity10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • buffDamage Falloff · Incendiary10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • addedReserve · Subsonic→ 18
  • buffDamage Falloff · Subsonic10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
Centennial
  • nerfMuzzle Velocity · Dumdum480 m/s→ 12 m/s
  • buffReserve · High Velocity0→ 8
  • nerfDamage · Poison95→ 12
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full Metal Jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Centennial Pointman
  • buffReserve · High Velocity0→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full Metal Jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Centennial Shorty
  • buffReserve · High Velocity0→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full Metal Jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Centennial Shorty Silencer
  • buffDamage107→ 114
  • buffReserve · High Velocity0→ 8
  • buffDamage · High Velocity78→ 83
  • buffDamage83→ 88
  • buffDamage Falloff · Basic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Dumdum20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Full Metal Jacket30m 100%, 70m 50%→ 40m 100%, 70m 49%, 80m 46%
  • buffDamage Falloff · High Velocity20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Poison20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Subsonic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
Centennial Sniper
  • nerfMuzzle Velocity · Dumdum480 m/s→ 12 m/s
  • buffReserve · High Velocity0→ 8
  • nerfDamage · Poison95→ 12
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full Metal Jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Centennial Trauma
  • nerfMuzzle Velocity · Dumdum480 m/s→ 12 m/s
  • buffReserve · High Velocity0→ 8
  • nerfDamage · Poison95→ 12
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full Metal Jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • removedAmmo Type · Sub SonicSub Sonic
  • addedAmmo Type · Subsonic→ Subsonic
Chu Ko Nu
  • nerfReserve · Explosive10→ 5
Conversion
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 60m 55%, 100m 45%→ 30m 100%, 60m 55%, 70m 50%
Conversion Chain Pistol
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Fullmetaljacket30m 100%, 60m 55%, 100m 45%→ 30m 100%, 60m 55%, 70m 50%
  • buffDamage Falloff · Primary20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Crossbow
  • removedReserve · Choke Bolt9
  • removedDamage · Choke Bolt15
  • removedMuzzle Velocity · Choke150 m/s
  • buffReserve · Explosive0→ 4
  • removedReserve · Revive Bolt4
  • removedDamage · Revive Bolt15
  • removedMuzzle Velocity · Revive Bolt100 m/s
  • buffReserve · Shotbolt0→ 6
  • addedReserve · Steel Bolt→ 7
Crossbow Deadeye
  • removedReserve · Choke Bolt9
  • removedDamage · Choke Bolt15
  • removedMuzzle Velocity · Choke150 m/s
  • buffReserve · Explosive0→ 4
  • removedReserve · Revive Bolt4
  • removedDamage · Revive Bolt15
  • removedMuzzle Velocity · Revive Bolt100 m/s
  • buffReserve · Shotbolt0→ 6
  • addedReserve · Steel Bolt→ 7
Dolch 96
  • buffDamage Falloff · Dumdum20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
  • buffDamage Falloff · FMJ30m 100%, 80m 52%, 200m 46%→ 30m 100%, 60m 55%, 80m 50%
  • buffDamage Falloff · Primary20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
Dolch 96 Bullseye
  • buffDamage Falloff · Dumdum20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
  • buffDamage Falloff · FMJ30m 100%, 80m 52%, 200m 46%→ 30m 100%, 60m 55%, 80m 50%
  • buffDamage Falloff · Primary20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
Dolch 96 Claw
  • buffDamage Falloff · Dumdum20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
  • buffDamage Falloff · FMJ30m 100%, 80m 52%, 200m 46%→ 30m 100%, 60m 55%, 80m 50%
  • buffDamage Falloff · Primary20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
Dolch 96 Precision
  • buffDamage Falloff · Dumdum20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
  • buffDamage Falloff · FMJ30m 100%, 80m 52%, 200m 46%→ 30m 100%, 60m 55%, 80m 50%
  • buffDamage Falloff · Primary20m 100%, 70m 52%, 200m 42%→ 20m 100%, 50m 55%, 80m 48%
Drilling
  • changedFillerProjectileCount · Dragonbreath0→ 7
  • nerfReserve · High Velocity20→ 13
  • buffReserve · Penny Shot0→ 8
  • buffReserve · Slug0→ 3
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · FMJ40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Drilling Hatchet
  • changedFillerProjectileCount · Dragonbreath0→ 7
  • nerfDrop Range · DumDum55 m→ 3 m
  • nerfReserve · High Velocity20→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · FMJ40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Drilling Shorty
  • changedFillerProjectileCount · Dragonbreath0→ 7
  • nerfDrop Range · DumDum55 m→ 3 m
  • nerfReserve · High Velocity20→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · FMJ40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Frontier 73C
  • buffReserve · High velocity0→ 18
  • nerfDamage · Poison85→ 0
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • nerfDamage · Poison85→ 38
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Frontier 73C Marksman
  • buffReserve · High velocity0→ 18
  • nerfDamage · Poison85→ 0
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • nerfDamage · Poison85→ 38
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Frontier 73C Silencer
  • buffDamage98→ 104
  • buffSway87°→ 77°
  • buffReserve · High velocity0→ 18
  • buffDamage · High velocity72→ 76
  • buffDamage76→ 80
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 41%, 70m 37%→ 20m 100%, 50m 49%, 60m 44%
  • buffDamage Falloff · Full metal jacket30m 100%, 70m 45%→ 30m 100%, 60m 49%, 70m 46%
  • buffDamage Falloff · High velocity20m 100%, 50m 41%, 70m 37%→ 20m 100%, 50m 49%, 60m 44%
  • buffDamage Falloff · Incendiary20m 100%, 50m 41%, 70m 37%→ 20m 100%, 50m 49%, 60m 44%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 41%, 70m 37%→ 20m 100%, 50m 49%, 60m 44%
Hand Crossbow
  • buffReserve · Chaos0→ 5
  • buffReserve · Choke0→ 5
  • addedReserve · Dragon Bolt→ 3
  • buffReserve · Revive0→ 1
Haymaker
  • removedReserve · Dragonbreath Shell0
  • removedReserve · Full metal jacket Long0
  • nerfRecoil Left (RapidFire) · Full metal jacket Long0→ 3
  • nerfRecoil Recovery (RapidFire) · Full metal jacket Long0→ 2
  • nerfRecoil Right (RapidFire) · Full metal jacket Long0→ 3
  • nerfRecoil Time (RapidFire) · Full metal jacket Long0→ 0.2
  • nerfRecoil Vertical (RapidFire) · Full metal jacket Long5→ 16
  • buffReserve · Slug0→ 2
  • buffReserve · Starshell0→ 3
  • buffDamage Falloff · Basic Long30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • buffDamage Falloff · Full metal jacket Long40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 59%, 90m 50%
  • buffDamage Falloff · Poison Long30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
Hunting Bow
  • buffReserve · Concertina0→ 5
  • buffReserve · Frag0→ 5
  • addedReserve · Poison→ 5
Infantry 73L
  • nerfReserve · High velocity20→ 13
  • nerfDamage · Poison85→ 20
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Infantry 73L Bayonet
  • nerfReserve · High velocity20→ 13
  • nerfDamage · Poison85→ 20
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Infantry 73L Sniper
  • nerfReserve · High velocity20→ 13
  • nerfDamage · Poison85→ 20
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Krag
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · FMJ50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Krag Bayonet
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · FMJ50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Krag Silencer
  • nerfSway69°→ 77°
  • buffDamage Falloff · Basic30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
  • buffDamage Falloff · FMJ40m 100%, 60m 85%, 70m 55%→ 50m 100%, 80m 49%, 90m 46%
  • buffDamage Falloff · Incendiary30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
  • buffDamage Falloff · Subsonic30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
Krag Sniper
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · FMJ50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
LeMat
  • nerfRecoil Left (RapidFire)0→ 1.5
  • nerfRecoil Recovery (RapidFire)0→ 0.75
  • nerfRecoil Right (RapidFire)0→ 1.5
  • nerfRecoil Time (RapidFire)0→ 0.1
  • buffReserve · Slug0→ 2
  • buffReserve · Starshell0→ 3
  • buffDamage Falloff · Basic compact20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Basic shell→ 3
  • addedReserve · Dragonbreath shell→ 3
  • buffDamage Falloff · Full metal jacket compact30m 100%, 60m 55%, 100m 45%→ 30m 100%, 60m 55%, 70m 50%
  • buffDamage Falloff · Incendiary compact20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Slug→ 2
  • addedReserve · Starshell→ 3
LeMat Carbine
  • buffReserve · Slug0→ 3
  • buffReserve · Starshell0→ 5
  • buffDamage Falloff · Basic compact20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket compact30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · Incendiary compact20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • nerfReserve · Slug4→ 3
LeMat Carbine Marksman
  • buffReserve · Slug0→ 3
  • buffReserve · Starshell0→ 5
  • buffDamage Falloff · Basic compact20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket compact30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · Incendiary compact20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • nerfReserve · Slug4→ 3
Lebel 1886
  • nerfReserve · Spitzer5→ 3
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Lebel 1886 Aperture
  • nerfReserve · Spitzer5→ 3
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Lebel 1886 Marksman
  • nerfReserve · Spitzer5→ 3
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Lebel 1886 Talon
  • nerfReserve · Spitzer5→ 3
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Mako 1895
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket4.5→ 8
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
Mako 1895 Aperture
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket4.5→ 8
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
Mako 1895 Claw
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket4.5→ 8
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
Marathon
  • nerfReserve · High Velocity24→ 16
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High Velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Marathon Swift
  • nerfReserve · High Velocity24→ 16
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High Velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Martini-Henry
  • nerfReserve · High Velocity10→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • addedReserve · High Velocity→ 7
  • buffDamage Falloff · High Velocity40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
Martini-Henry Deadeye
  • nerfReserve · High Velocity10→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • addedReserve · High Velocity→ 7
  • buffDamage Falloff · High Velocity40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
Martini-Henry Ironside
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · High Velocity40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
Martini-Henry Marksman
  • nerfReserve · High Velocity10→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • addedReserve · High Velocity→ 7
  • buffDamage Falloff · High Velocity40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
Martini-Henry Riposte
  • nerfReserve · High Velocity10→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · Explosive40m 100%, 100m 47%, 250m 26%→ 40m 100%, 90m 47%, 200m 26%
  • changedDamage Falloff · Full Metal Jacket50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • addedReserve · High Velocity→ 7
  • buffDamage Falloff · High Velocity40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
Maynard Sniper
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Dumdum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • addedReserve · High Velocity→ 9
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • addedReserve · Subsonic→ 15
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Maynard Sniper Silencer
  • buffDamage128→ 136
  • buffDamage · High Velocity94→ 99
  • buffDamage99→ 105
  • buffDamage Falloff · Basic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Dumdum20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • addedReserve · High Velocity→ 9
  • buffDamage Falloff · High Velocity20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • addedReserve · Subsonic→ 15
  • buffDamage Falloff · Subsonic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
Mosin Obrez
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin Obrez Extended
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin Obrez Mace
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin Obrez Match
  • buffSway87°→ 77°
  • buffReserve · Spitzer0→ 7
  • nerfSwayAmplitudeMovementADS_Multiplier1→ 2
  • buffSwayAmplitudePitchBase0.3→ 0.2
  • buffSwayAmplitudePitchMax0.3→ 0.2
  • buffSwayAmplitudePitchMin0.2→ 0.1
  • buffSwayAmplitudeYawBase0.6→ 0.5
  • buffSwayAmplitudeYawMax0.6→ 0.5
  • buffSwayAmplitudeYawMin0.35→ 0.25
  • changedSwayPeriodMovementADS_Multiplier0.5→ 1
  • changedSwayPhaseMovementADS_Multiplier0.25→ 0.5
  • changedSwayPhaseYawMax0.05→ 0.1
  • changedSwayPhaseYawMin0.1→ 0.05
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin Obrez Sharpeye
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin-Nagant
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin-Nagant Avtomat
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
Mosin-Nagant Bayonet
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Mosin-Nagant Sniper
  • buffReserve · Spitzer0→ 7
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Heavy20m 100%, 30m 70%, 50m 30%, 100m 20%, 500m 13%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Spitzer40m 100%, 100m 62%, 250m 50%→ 40m 100%, 90m 62%, 200m 58%
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Nagant M1895
  • nerfRecoil Left (RapidFire)0→ 1
  • nerfRecoil Recovery (RapidFire)0→ 0.5
  • nerfRecoil Right (RapidFire)0→ 1
  • nerfRecoil Time (RapidFire)0→ 0.1
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · High velocity→ 14
  • buffDamage Falloff · High velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 26
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Nagant M1895 Deadeye
  • buffReserve · High velocity14→ 21
  • nerfRecoil Recovery · High velocity0.15→ 0.75
  • nerfRecoil Left (RapidFire)0→ 3
  • nerfRecoil Recovery (RapidFire)0→ 0.5
  • nerfRecoil Right (RapidFire)0→ 2.75
  • nerfRecoil Time (RapidFire)0→ 0.1
  • buffRecoil Vertical (RapidFire)2→ 1.5
  • nerfCycle Time (levering)0.15→ 0.2
  • buffReserve · Subsonic26→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · High velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 34
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Nagant M1895 Precision
  • buffReserve · High velocity14→ 21
  • nerfRecoil Left (RapidFire)0→ 3
  • nerfRecoil Recovery (RapidFire)0→ 0.5
  • nerfRecoil Right (RapidFire)0→ 2.75
  • nerfRecoil Time (RapidFire)0→ 0.1
  • buffRecoil Vertical (RapidFire)2→ 1.5
  • nerfCycle Time (levering)0.15→ 0.2
  • buffReserve · Subsonic26→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · High velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 34
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Nagant M1895 Silencer
  • buffDamage81→ 85
  • buffDamage · High velocity59→ 63
  • buffDamage63→ 66
  • nerfRecoil Left (RapidFire)0→ 1
  • nerfRecoil Recovery (RapidFire)0→ 0.5
  • nerfRecoil Right (RapidFire)0→ 1
  • nerfRecoil Time (RapidFire)0→ 0.1
  • buffDamage Falloff · Dumdum10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • addedReserve · High velocity→ 14
  • buffDamage Falloff · High velocity10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • buffDamage Falloff · Poison10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • buffDamage Falloff · Primary10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
  • addedReserve · Subsonic→ 26
  • buffDamage Falloff · Subsonic10m 100%, 30m 77%, 50m 37%→ 20m 100%, 50m 47%, 60m 42%
New Army
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 60m 55%, 100m 45%→ 30m 100%, 60m 55%, 70m 50%
New Army Swift
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 60m 55%, 100m 45%→ 30m 100%, 60m 55%, 70m 50%
Officer
  • nerfReserve · High velocity14→ 9
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · High velocity→ 9
  • buffDamage Falloff · High velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 16
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Officer Brawler
  • nerfReserve · High velocity14→ 9
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · High velocity→ 9
  • buffDamage Falloff · High velocity20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • buffDamage Falloff · Primary20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
  • addedReserve · Subsonic→ 16
  • buffDamage Falloff · Subsonic20m 100%, 50m 55%, 100m 37%→ 20m 100%, 50m 55%, 60m 48%
Officer Carbine
  • nerfReserve · High velocity14→ 9
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Dumdum20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • addedReserve · Subsonic→ 16
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Officer Carbine Deadeye
  • nerfReserve · High velocity14→ 9
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Dumdum20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • addedReserve · Subsonic→ 16
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Pax
  • buffReserve · High Velocity0→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Fullmetaljacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Pax Claw
  • buffReserve · High Velocity0→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Fullmetaljacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Pax Trueshot
  • buffReserve · High Velocity0→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Fullmetaljacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Poison20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Ranger 73
  • buffReserve · High velocity0→ 13
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Ranger 73 Aperture
  • buffReserve · High velocity0→ 13
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Ranger 73 Swift
  • buffReserve · High velocity0→ 13
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Ranger 73 Talon
  • buffReserve · High velocity0→ 13
  • buffReserve · Subsonic20→ 24
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Rival 78
  • buffReserve · Penny Shot0→ 12
  • buffReserve · Slug0→ 5
Rival 78 Mace
  • buffReserve · Penny Shot0→ 9
  • buffReserve · Slug0→ 4
Rival 78 Shorty
  • buffReserve · Penny Shot0→ 9
  • buffReserve · Slug0→ 4
Rival 78 Trauma
  • buffReserve · Penny Shot0→ 12
  • buffReserve · Slug0→ 5
Romero 77
  • buffReserve · Penny Shot0→ 10
  • buffReserve · Slug0→ 4
  • buffReserve · Starshell0→ 4
Romero 77 Alamo
  • buffReserve · Penny Shot0→ 8
  • buffReserve · Slug0→ 3
  • buffReserve · Starshell0→ 3
Romero 77 Hatchet
  • buffSway108°→ 100°
  • buffReserve · Penny Shot0→ 8
  • buffReserve · Slug0→ 3
  • buffReserve · Starshell0→ 3
  • nerfSwayAmplitudePitchBase0.3→ 0.6
  • nerfSwayAmplitudeYawBase0.2→ 0.5
  • changedSwayPeriodPitchMin3→ 5
  • changedSwayPeriodYawMin2→ 4
  • changedSwayPhasePitchMin0.1→ 0.2
  • changedSwayPhaseYawMin0.05→ 0.2
Romero 77 Shorty
  • buffSway133°→ 100°
  • buffReserve · Penny Shot0→ 8
  • buffReserve · Slug0→ 3
  • buffReserve · Starshell0→ 3
Romero 77 Talon
  • buffReserve · Penny Shot0→ 10
  • buffReserve · Slug0→ 4
  • buffReserve · Starshell0→ 4
Scottfield
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Scottfield Brawler
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Scottfield Precision
  • nerfRecoil Left (RapidFire) · FullMetalJacket1.65→ 3
  • buffRecoil Vertical (RapidFire) · FullMetalJacket6→ 4
  • buffReserve · High Velocity12→ 14
  • nerfRecoil Left (RapidFire)1.65→ 3.5
  • nerfRecoil Right (RapidFire)1.65→ 3
  • buffRecoil Vertical (RapidFire)4→ 2.5
  • nerfCycle Time (levering)0.225→ 0.275
  • nerfSpreadShoulderRapidFire_Multiplier0.3→ 0.33
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 14
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Scottfield Spitfire
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Scottfield Swift
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Dumdum20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · FullMetalJacket30m 100%, 65m 55%, 100m 50%→ 40m 100%, 70m 55%, 80m 50%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
  • buffDamage Falloff · Incendiary20m 100%, 50m 55%, 100m 42%→ 30m 100%, 60m 55%, 80m 48%
Shredder
  • addedReserve · Frag→ 0
Slate
  • buffReserve · Penny Shot0→ 9
  • buffReserve · Slug0→ 4
Sparks
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · FMJ50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Poison40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Subsonic→ 9
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Sparks Pistol
  • buffDamage Falloff · Basic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • buffDamage Falloff · FMJ40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 59%, 90m 50%
  • buffDamage Falloff · Incendiary30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • buffDamage Falloff · Poison30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • addedReserve · Subsonic→ 8
  • buffDamage Falloff · Subsonic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
Sparks Pistol Silencer
  • buffDamage Falloff · Basic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 47%, 90m 42%
  • buffDamage Falloff · FMJ40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 47%, 90m 44%
  • buffDamage Falloff · Incendiary30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 47%, 90m 42%
  • buffDamage Falloff · Poison30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 47%, 90m 42%
  • addedReserve · Subsonic→ 8
  • buffDamage Falloff · Subsonic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 47%, 90m 42%
Sparks Silencer
  • buffSway87°→ 77°
  • buffDamage Falloff · Basic30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
  • buffDamage Falloff · FMJ40m 100%, 60m 85%, 70m 55%→ 50m 100%, 80m 49%, 90m 46%
  • buffDamage Falloff · Incendiary30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
  • buffDamage Falloff · Poison30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
  • addedReserve · Subsonic→ 9
  • buffDamage Falloff · Subsonic30m 100%, 50m 85%, 70m 47%→ 40m 100%, 70m 49%, 90m 44%
Sparks Sniper
  • buffDamage Falloff · Basic40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • changedDamage Falloff · FMJ50m 100%, 110m 62%, 250m 55%→ 50m 100%, 100m 62%, 200m 55%
  • buffDamage Falloff · Incendiary40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • buffDamage Falloff · Poison40m 100%, 100m 62%, 250m 47%→ 40m 100%, 90m 62%, 200m 53%
  • addedReserve · Subsonic→ 9
  • buffDamage Falloff · Subsonic30m 100%, 100m 39%, 250m 37%→ 40m 100%, 90m 62%, 200m 53%
Specter 1882
  • buffReserve · Penny Shot0→ 15
  • buffReserve · Slug0→ 6
Specter 1882 Bayonet
  • buffReserve · Penny Shot0→ 15
  • buffReserve · Slug0→ 6
Specter 1882 Shorty
  • buffInner Spread · Flechette7°→ 0°
  • buffReserve · Penny Shot0→ 12
  • buffReserve · Slug0→ 5
Springfield 1866
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Springfield 1866 Bayonet
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Springfield 1866 Bullseye
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Springfield 1866 Marksman
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Springfield 1866 Shorty
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Springfield 1866 Striker
  • nerfReserve · High Velocity12→ 8
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · DumDum30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • changedDamage Falloff · Explosive30m 100%, 100m 33%, 200m 19%→ 30m 100%, 100m 33%, 130m 19%
  • addedReserve · High Velocity→ 8
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Poison30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
Terminus
  • buffReserve · Penny Shot0→ 12
  • buffReserve · Slug0→ 5
Terminus Shorty
  • buffReserve · Penny Shot0→ 9
  • buffReserve · Slug0→ 4
Uppercut
  • nerfRecoil Left (RapidFire) · Full Metal Jacket0→ 6
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket0→ 3
  • nerfRecoil Right (RapidFire) · Full Metal Jacket0→ 6
  • nerfRecoil Time (RapidFire) · Full Metal Jacket0→ 0.125
  • nerfRecoil Left (RapidFire)0→ 4.5
  • nerfRecoil Recovery (RapidFire)0→ 2
  • nerfRecoil Right (RapidFire)0→ 4.5
  • nerfRecoil Time (RapidFire)0→ 0.15
  • addedReserve · Basic→ 9
  • buffDamage Falloff · Basic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • addedReserve · Explosive→ 9
  • buffDamage Falloff · Explosive30m 100%, 50m 64%, 100m 25%→ 40m 100%, 50m 64%, 90m 25%
  • addedReserve · FMJ→ 9
  • buffDamage Falloff · FMJ40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 59%, 90m 50%
  • addedReserve · Incendiary→ 9
  • buffDamage Falloff · Incendiary30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
Uppercut Deadeye
  • buffRecoil Left · Full Metal Jacket4→ 3.5
  • nerfRecoil Left (RapidFire) · Full Metal Jacket0→ 6
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket0→ 3
  • buffRecoil Right · Full Metal Jacket4→ 3.5
  • nerfRecoil Right (RapidFire) · Full Metal Jacket0→ 6
  • nerfRecoil Time (RapidFire) · Full Metal Jacket0→ 0.35
  • buffRecoil Vertical · Full Metal Jacket16→ 13
  • buffRecoil Vertical (RapidFire) · Full Metal Jacket14.5→ 10
  • nerfRecoil Left (RapidFire)0→ 6.5
  • nerfRecoil Recovery (RapidFire)0→ 2
  • nerfRecoil Right (RapidFire)0→ 6.5
  • nerfRecoil Time (RapidFire)0→ 0.15
  • buffRecoil Vertical (RapidFire)12.5→ 7
  • nerfCycle Time (levering)0.25→ 0.3
  • buffDamage Falloff · Basic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • buffDamage Falloff · Explosive30m 100%, 50m 64%, 100m 25%→ 40m 100%, 50m 64%, 90m 25%
  • buffDamage Falloff · FMJ40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 59%, 90m 50%
  • buffDamage Falloff · Incendiary30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
Uppercut Precision
  • nerfRecoil Left (RapidFire) · Full Metal Jacket0→ 4.5
  • nerfRecoil Recovery (RapidFire) · Full Metal Jacket0→ 3
  • nerfRecoil Right (RapidFire) · Full Metal Jacket0→ 4.5
  • nerfRecoil Time · Full Metal Jacket0.075→ 0.125
  • nerfRecoil Time (RapidFire) · Full Metal Jacket0→ 0.125
  • buffRecoil Vertical (RapidFire) · Full Metal Jacket14.5→ 8
  • nerfRecoil Left (RapidFire)0→ 6.5
  • nerfRecoil Recovery (RapidFire)0→ 2
  • nerfRecoil Right (RapidFire)0→ 6.5
  • nerfRecoil Time (RapidFire)0→ 0.15
  • buffRecoil Vertical (RapidFire)12.5→ 7
  • nerfCycle Time (levering)0.25→ 0.3
  • buffDamage Falloff · Basic30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
  • buffDamage Falloff · Explosive30m 100%, 50m 64%, 100m 25%→ 40m 100%, 50m 64%, 90m 25%
  • buffDamage Falloff · FMJ40m 100%, 60m 74%, 100m 55%→ 50m 100%, 80m 59%, 90m 50%
  • buffDamage Falloff · Incendiary30m 100%, 50m 74%, 100m 47%→ 40m 100%, 70m 59%, 90m 48%
Vandal 73C
  • buffReserve · High velocity0→ 18
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Vandal 73C Bullseye
  • buffReserve · High velocity0→ 18
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Vandal 73C Striker
  • buffCycle Time1.3 s→ 1.2 s
  • buffReserve · High velocity0→ 18
  • buffReserve · Subsonic28→ 34
  • buffDamage Falloff · Basic20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Full metal jacket30m 100%, 60m 62%, 150m 45%→ 30m 100%, 60m 62%, 100m 53%
  • buffDamage Falloff · High velocity20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Incendiary20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Poison20m 100%, 50m 62%, 150m 37%→ 20m 100%, 50m 62%, 100m 51%
  • buffDamage Falloff · Subsonic20m 100%, 50m 37%, 150m 30%→ 20m 100%, 50m 62%, 100m 51%
Vetterli 71
  • buffReserve · High Velocity0→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full metal jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Incendiary30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Vetterli 71 Bayonet
  • buffReserve · High Velocity0→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full metal jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Incendiary30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Vetterli 71 Cyclone
  • buffReserve · High Velocity0→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full metal jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Incendiary30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Vetterli 71 Deadeye
  • nerfReserve · High Velocity135→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full metal jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Incendiary30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Vetterli 71 Marksman
  • nerfReserve · High Velocity160→ 13
  • buffDamage Falloff · Basic30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Full metal jacket40m 100%, 110m 52%, 200m 50%→ 40m 100%, 90m 64%, 130m 53%
  • buffDamage Falloff · High Velocity30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Incendiary30m 100%, 100m 52%, 200m 42%→ 30m 100%, 80m 64%, 130m 51%
  • buffDamage Falloff · Subsonic20m 100%, 100m 36%, 200m 33%→ 30m 100%, 80m 64%, 130m 51%
Vetterli 71 Silencer
  • buffDamage116→ 123
  • buffReserve · High Velocity0→ 13
  • buffDamage · High Velocity86→ 90
  • buffDamage90→ 95
  • buffDamage Falloff · Basic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Full metal jacket30m 100%, 70m 50%→ 40m 100%, 70m 49%, 80m 46%
  • buffDamage Falloff · High Velocity20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Incendiary20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
  • buffDamage Falloff · Subsonic20m 100%, 50m 70%, 70m 42%→ 30m 100%, 60m 49%, 80m 44%
Mithridatist Traits
  • buffTrait Points3→ 2
Salveskin Traits
  • buffTrait Points3→ 2
Fast Fingers Traits
  • buffTrait Points6→ 4